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5 New Decks To Look Out For in Innistrad: Midnight Hunt Standard

Alan Gadbois
3 min read
5 New Decks To Look Out For in Innistrad: Midnight Hunt Standard

Tomorrow starts preview season for Magic: the Gathering‘s newest set, Innistrad: Midnight Hunt. There’s already a lot of excitement for the set, since Innistrad is one of the most loved planes by the community. One of the things that I look for when a new set is coming out is which cards are going to be considered for new and existing decks in various format. Standard is rotating when Midnight Hunt releases, so we will have a fresh format to play around with. Here’s 5 decks that you should be looking out for when Innistrad: Midnight Hunt releases in Standard.

Zombies

champion of the perished
Wizards of the Coast

First up, we have Zombies. We saw Champion of the Perished already be previewed, and so it’s to be expected that we’ll see more zombies cards previewed in the coming days. There’s a couple avenues that you could take this deck. Mono Black feels like it could be more of an aggro focused deck, topping out at Ebondeath, DracolichEbondeath, DracolichEbondeath, DracolichFlash
Flying
Ebondeath enters tapped.
You may cast this card from your graveyard if a creature not named Ebondeath, Dracolich died this turn.
. Blue Black gives you access to Narfi, Betrayer KingNarfi, Betrayer KingNarfi, Betrayer KingOther snow and Zombie creatures you control get +1/+1.
{S}{S}{S}: Return this card from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.)
and various Foretell cards. Either way you’re definitely playing snow basic lands and Faceless HavenFaceless HavenFaceless Haven{T}: Add {C}.
{S}{S}{S}: This land becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ({S} can be paid with one mana from a snow source.)
.

Humans

Wizards of the Coast

While we don’t have any Human creatures spoiled that I’d pick to go into a Humans tribal deck, many very strong Human creatures have survived rotation, such as Luminarch Aspirant, Sedgemoor WitchSedgemoor WitchSedgemoor WitchMenace
Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
, and Elite Spellbinder. It’s very possible with cards like Join the DanceJoin the DanceJoin the DanceCreate two 1/1 white Human creature tokens.
Flashback {3}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Humans could incorporate a tokens subtheme as well.

Werewolves

Werewolf-Pack-Leader-AFR-211
Wizards of the Coast

I think it goes without saying that the “werewolves” deck is going to be a player. This set is primarily themed around werewolves, so I anticipate this being a Green and Red Midrange style deck. We have Werewolf Pack Leader already and it gives us a great start to the deck. Combo this with some removal and fight spells and we’re in for a potentially very powerful deck.

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Ramp / Landfall Decks

Wrenn and 7
Wizards of the Coast

Landfall decks are a fan favorite deck archetype and there’s a lot of great synergies from Zendikar Rising, and hopefully more will come in Innistrad. With the addition of Wrenn and SevenWrenn and SevenWrenn and Seven+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
0: Put any number of land cards from your hand onto the battlefield tapped.
−3: Create a green Treefolk creature token with reach and "This token's power and toughness are each equal to the number of lands you control."
−8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."
, I think that this a perfect Planeswalker to contribute to a Ramp / Landfall style decks.

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Izzet Spell Slingers / Izzet Dragons

As much as this seems obvious from the current state of Standard 2022, I think that the Izzet Dragons deck gets quite a bit of power already from 2 of the cards that we have previewed already. As simple as these two cards seem ConsiderConsiderConsiderSurveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
and Play with FirePlay with FirePlay with FirePlay with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom.) are perfect inclusions for that deck. It’s also possible that we’ll see more of a “spellslingers” style deck appear with these spells and others.

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We’re all very excited to see what’s coming in Innistrad: Midnight Hunt, and we’ll be sure to bring you all of the news as it breaks tomorrow! What decks are you hoping get support in the coming Standard format? Let us know in the comments!

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Alan Gadbois
Written by Alan Gadbois

Dedicated Magic: The Gathering writer covering competitive tournament metas, Commander deck tech, and card spoilers.

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