What happened to Spelunking? The Lost Caverns at Ixalan uncommon had players losing their minds once initially spoiled. When the Amulet Titan gods descended to take a look at their new resident, it was judged to be good enough for the Modern deck thanks to the technicality that Spelunking could still allow lands to trigger Amulet of Vigor Amulet of Vigor Amulet of Vigor Whenever a permanent you control enters tapped, untap it. if the player wanted them to.

Spelunking, in its spoiler season, was so much more than that, though. Players quickly assembled a terrifying Pioneer combo that, theoretically, only needed a Spelunking and a Beseech the Mirror Beseech the Mirror Beseech the Mirror Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
to win the game. With the assistance of Arboreal Grazer Arboreal Grazer Arboreal Grazer Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.
, the deck could win as early as turn 3!

Despite this, it took quite some time for the Scapeshift deck to start appearing in competitive formats. The deck was rather complex and had its share of pitfalls. That said, after nearly an entire season of Pioneer, Jund Scapeshift is beginning to put up top eight finishes.

The Combo

The idea is to get Spelunking on the battlefield and resolve a Bargained Beseech the Mirror. Five lands is ideally the amount you want when resolving Scapeshift (which you find with Beseech) to ensure that you’ll win the game. Ideally, you want to find Scapeshift with Beseech the Mirror so you can recur Beseech with your Scapeshift combo and find the other piece, Splendid Reclamation, to win the game.

The combo works like such:

Despite mentioning Arboreal Grazer earlier, you’ll notice that the featured deck above, with two Pioneer top eight Challenge finishes from the same MTGO player, does not have the card. This particular iteration of Jund Scapeshift plays more like a Midrange deck with a combo finish. With eight discard spells in the 75, board wipes and lots of card advantage available, Jund Scapeshift wants to interrupt the opponent’s gameplan until the deck can go for a win.

Read More: $150 Secret Lair MTG Deck Wows With Insane Reprint Value

A Slower Approach

One particular oddity that sticks out with this version of Jund Scapeshift is Sentinel of the Nameless City. This three mana creature does a lot more for the deck than it may seem. While using Beseech the Mirror for its Bargain cost becomes trivial mid-combo, immediately casting it for its Bargain cost is a little bit difficult. The deck has four Reckoner Bankbuster Reckoner Bankbuster Reckoner Bankbuster This Vehicle enters with three charge counters on it.
{2}, {T}, Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 3
which doubles as card advantage and a Bargain outlet, but other than the Bankbusters, there’s only The Meathook Massacre and extra copies of Spelunking to sacrifice for the Bargain cost of Beseech the Mirror.

Sentinel of the Nameless City not only offers a strong body and a consistent source of card advantage, but it also offers an endless number of artifact tokens for Beseech the Mirror to sacrifice. Since the Sentinel creates Map Tokens for the player to use, it becomes much easier to Bargain Beseech the Mirror and get the combo started. Otherwise, Map Tokens can be used for card selection and advantage.

Otherwise, this iteration of Scapeshift comes with tools to deal with all kinds of different problems. Abrupt Decay is a rather novel option that can remove both problematic creatures and hate pieces. The Meathook Massacre doubles as both a board wipe and a Bargain enabler. It also does a particularly good job of slowing down Cat Oven combos, which means a lot considering that Mayhem Devil Mayhem Devil Mayhem Devil Whenever a player sacrifices a permanent, this creature deals 1 damage to any target. is a huge problem for your combo.

Read More: Murders at Karlov Manor is the Most Blatant MTG Example of Power Creep

Why Play Scapeshift?

Scapeshift appears to have a powerful midrange matchup. Being able to play a similar early game, but having access to an instant win button means that your topdeck situations in those matchups are going to be way better than the opponent. Other combo matchups seem palatable thanks to a ton of discard and a combo that can still go off as early as turn four.

This sideboard also looks prepped to take down Amalia Combo players. A suite of removal options combined with sideboard hate like Grafdigger’s Cage that shuts down Chord of Calling effects and Return to the Ranks Return to the Ranks Return to the Ranks Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Return X target creature cards with mana value 2 or less from your graveyard to the battlefield.
allows you to disrupt their gameplan intensely while constructing yours.

Many MTG players may not be totally familar with how this deck functions yet, either, allowing you to net some free games off of players who are unfamiliar with what you are up to.

Weaknesses

Having played some of this Scapeshift archetype myself, there are a lot of different ways to stop this deck in its tracks. Going with a Midrange approach that can disrupt opponent’s plans while drawing deeper into your deck seems like the right way to go since this deck’s combo is surprisingly fragile. Here is a staggering list of things that can go wrong:

Scapeshift combo also has an issue drawing the wrong lands. If you draw your Mystic Sanctuary, for example, you won’t be able to recur your Beseech the Mirror immediately, and will likely need an alternative plan to get yourself back into the loop.

Otherwise, Jund Scapeshift may have a tough time competing with faster combo decks. Hidden Strings is a rather popular deck in the format, and the best hate piece for that matchup, Damping Sphere, is not something you can play because it messes up your combo as well. Discard is very good against the deck, but with some decks beginning to play Leyline of Sanctity in the sideboard, this matchup could be nightmarishly difficult. Throw in that the upcoming Archdruid’s Charm breaks the deck, and this bad matchup may not be one that Scapeshift can afford.

All in all, the MTGO player who has spent time exploring this archetype has managed two top eight finishes, and a few top 16 finishes with it, which means that this archetype, to some extent, is the real deal. It’s difficult to tell at this point just how good the Scapeshift strategy is, but it is a deck you should keep in mind as players continue to explore the Pioneer and Explorer formats.

Read More: Insane MTG Mole God Threatens to Demolish Opposing Battlefields!

Leave a Reply

Your email address will not be published. Required fields are marked *