The introduction of The Big Score is something plenty of players have been talking about. Unlike March of the Machine: the Aftermath, cards from The Big Score will be available in Thunder Junction play boosters. Despite featuring a different expansion symbol, these cards will indeed be Standard legal. It’ll be interesting to see if the release of The Big Score helps further pave the way for Aftermath sets in the future, especially considering how much of a bust March of the Machine: the Aftermath was.
At the very least, The Big Score has some extremely powerful cards for us to utilize. From excellent utility Artifacts for Commander to potent interactive elements for Constructed, The Big Score has a lot to offer. Today, we are going to take a look at the cards that stand out the most. There may only be 30 cards to choose between, but many of them are quite powerful. Without further ado, here are the best MTG cards from The Big Score.
#5 Lotus Ring

Lotus Ring is one of the most expensive cards from The Big Score and clearly has garnered a lot of hype. This isn’t too surprising, especially given its clear callback to
Black Lotus

This alone isn’t anything special, but luckily, there are some ways to abuse Lotus Ring. Alongside
Puresteel Paladin

Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.
and a big board of Creatures, Lotus Ring threatens to build up a ton of mana. In conjunction with
Fervent Champion

Whenever this creature attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target this creature cost {3} less to activate.
and
Koll, the Forgemaster

Creature tokens you control that are enchanted or equipped get +1/+1.
, you can even generate infinite mana rather easily. Lotus Ring doesn’t seem like a major Constructed powerhouse, but it should have some strong Commander applications.
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#4 Rest in Peace

Rest in Peace is an elite reprint that consistently sees play in multiple formats. In Pioneer, it helps keep
Treasure Cruise

Draw three cards.
decks in check. In Legacy, it serves as a decent tool against Dredge and Reanimator strategies. Rest in Peace has been around for a long time, though, so why is it in our rankings if it’s not a new card?
The answer is simple: Rest in Peace will now be legal in Standard. Currently, Standard is dominated by a Temur deck abusing
Aftermath Analyst

{3}{G}, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
,
Worldsoul’s Rage


Beyond this Temur shell, there are also Standard decks focused on resolving
Reenact the Crime

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#3 Harvester of Misery

Harvester of Misery is a neat take on
Massacre Wurm

Whenever a creature an opponent controls dies, that player loses 2 life.
. It has the potential to wipe large boards of small Creatures, while leaving behind a massive body in the process. This by itself gives it a chance to show up in Standard given the popularity of Boros Convoke. However, that’s not where the fun stops.
Much like
Trumpeting Carnosaur

When this creature enters, discover 5.
{2}{R}, Discard this card: It deals 3 damage to target creature or planeswalker.
, you can discard Harvester of Misery to kill a small Creature. In Standard, this is a nice ability to have. Getting to remove problematic Creatures like
Thalia, Guardian of Thraben

Noncreature spells cost {1} more to cast.
for cheap is strong. This ability also gives Harvester of Misery a shot at showing up in Modern
Living End

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
decks as an out to
Dauthi Voidwalker

If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
{T}, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
. As a large Creature that cycles, it synergizes with the rest of the deck, too.
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#2 Esoteric Duplicator

Esoteric Duplicator is the ultimate value engine in Commander. By itself, you have the option to draw cards every single turn by sacrificing Esoteric Duplicator and making a token copy of it. The fun does not stop there, though. In conjunction with
Krark-Clan Ironworks


There are also plenty of combos to be had. For instance, if you pair Esoteric Duplicator with
Mindslaver

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#1 Simulacrum Synthesizer

Last but not least, we have Simulacrum Synthesizer. This card is yet another Artifact value engine, but it takes very little to get this going. Any Commander deck with a high density of Artifacts will want this card. The Constructs this card creates will likely be enormous. The more you make, the bigger they’ll get.
The only downside here is that you need to play Artifacts with mana value three or greater. That being said, this includes cards like
Frogmite


Ward {4}
Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature. It can't be blocked this turn.
that you can play with little mana investment necessary.
With this in mind, it’s possible Simulacrum Synthesizer’s printing is enough to revive Modern Affinity decks. Add in
Sojourner’s Companion

Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)
and
Thought Monitor

Flying
When this creature enters, draw two cards.
and it’s easy to imagine Simulacrum Synthesizer building out a massive board of Constructs in short order.
Between the main set and The Big Score, Outlaws of Thunder Junction has a lot to offer Constructed and Commander aficionados alike. Meanwhile, the Breaking News bonus sheet is sure to have major Timeless implications for MTG Arena. Outlaws of Thunder Junction is releasing soon, so get ready for some intense format shakeups.
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