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MTG Players Rediscover Devastating 28-Year-Old Commander Burn Spell

Nathan Ball
3 min read
MTG Players Rediscover Devastating 28-Year-Old Commander Burn Spell
Price of Progress | Exodus | Art by Richard Kane Ferguson

While most strategies are viable to a degree in Magic’s Commander format, some are definitely better suited to it than others. Burn, for example, struggles against the hugely inflated Commander life totals, where you need to deal 120 damage instead of 20 to close the game.

That said, some Burn tools do scale quite nicely in the format, including MTG classic Price of Progress. With nonbasic lands entering Magic at a record rate, players are waking up to how good this instant is in Commander.

Price of Progress MTG

Price of Progress MTG

Price of Progress has been in the press a ton this week, with content creators like MTG Goldfish and Ben Bateman choosing to spotlight the card in new videos. Given how powerful its effect is, that’s not hugely surprising.

Price of Progress lets you burn everyone at the table for two damage for each nonbasic land they control, which can easily be 10-20 life each in most games. With most single-use burn in the format sitting closer to BoltwaveBoltwaveBoltwaveBoltwave deals 3 damage to each opponent. in terms of damage potential, this represents a big spike in power.

This is largely down to the way mana bases are built in Commander these days. Where it was once common to run 10 or more basic lands in any given deck, the huge rise in playable utility lands has largely pushed them out of the format. Why run a Forest when you could run Boseiju, Who Endures, for example, or an Island when you could run Mistrise Village. With better dual land cycles like the Verge lands available, too, basics are now an afterthought for the majority of non-budget lists.

Because of this, Price of Progress can reliably dome the whole pod for double-digit damage, which can be enough to finish things off in Aggro or Burn lists. You can also turn it into a win condition in its own right by pairing it with damage multipliers like Fiery Emancipation, or casting it repeatedly by Imprinting it on Isochron Scepter. While you do take damage from it as well, that can easily be mitigated by building around it, which players typically do by running it in Mono-Red or two-color lists.

With so many eyes on the card right now, there’s even been some discussion around whether it’s too good for casual Commander or not in some circles. While this seems like a silly stance for the most part, given how tricky Burn is to make work overall, it’s a testament to the card’s power level that it’s even a talking point at all.

Despite how good it can be in Commander, Price of Progress isn’t quite the omnipresent staple you might expect. According to EDHREC data, around 58,500 decks run the card, which is decent but not as high as you’d expect from such a potent design.

Unfortunately, this relative lack of popularity doesn’t translate into a low price tag, as you’re still looking at around $8 for a non-List copy of this on the low end. That said, given how easily it can end games completely out of nowhere, this card is well worth taking for a spin in most red decks.

Stick with us here at dev.mtgrocks.com: the best site for Magic: The Gathering coverage. Be sure to check out our deckbuilder for your next big brew, and our brand new MTG Rocks Podcast!

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Nathan Ball
Written by Nathan Ball

Dedicated Magic: The Gathering writer covering competitive tournament metas, Commander deck tech, and card spoilers.

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