The current state of the Standard 2022 has been evolving, with new decks coming out all the time. One of those spicy new brews is Dimir Kicker! Today we’ll break the deck down so you can take it to the ladder and crush the meta!

Mythic Quality

This deck was piloted to Mythic Rank by @HowlingMines over on twitter. The deck is an tempo deck that looks to take advantage of Roost of Drakes Roost of Drakes Roost of Drakes Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)
When this enchantment enters, if it was kicked, create a 2/2 blue Drake creature token with flying.
Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.
, and a bunch of kicker spells to flood the board with 2/2 Drake tokens. Let’s take a look at the spells that we’ll be working with.

Kicker Spells

Our main engine as I mentioned is Roost of Drakes Roost of Drakes Roost of Drakes Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)
When this enchantment enters, if it was kicked, create a 2/2 blue Drake creature token with flying.
Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.
, which creates a 2/2 Drake token when we cast a kicked spell. In addition to our tokens, we have Skyclave Shade Skyclave Shade Skyclave Shade Kicker {2}{B}
This creature can't block.
If this creature was kicked, it enters with two +1/+1 counters on it.
Landfall — Whenever a land you control enters, if this card is in your graveyard and it's your turn, you may cast it from your graveyard this turn.
to keep the aggression up, and it’s recursive from our graveyard. Bloodchief’s Thirst Bloodchief’s Thirst Bloodchief’s Thirst Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)
Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
and Into the Roil Into the Roil Into the Roil Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
are our main removal and tempo spells, allowing us to attack freely with our drakes. Sea Gate Stormcaller Sea Gate Stormcaller Sea Gate Stormcaller Kicker {4}{U}
When this creature enters, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If this creature was kicked, copy that spell twice instead. You may choose new targets for the copies.
will help us double up on some of these spells and a few that we’ll talk about next. Jace, Mirror Mage Jace, Mirror Mage Jace, Mirror Mage Kicker {2}
When Jace enters, if Jace was kicked, create a token that's a copy of Jace, except it's not legendary and its starting loyalty is 1.
+1: Scry 2.
0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace.
is a great card advantage engine for us, and since we have a very low curve, it should be able to stick around for a while.

Support Cards

One of our best support creatures in the deck is Coralhelm Chronicler Coralhelm Chronicler Coralhelm Chronicler Whenever you cast a kicked spell, draw a card, then discard a card.
When this creature enters, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
. This allows us to loot whenever we cast a kicked spell, and also lets us dig 5 cards deep to find a spell with kicker. Eyetwitch Eyetwitch Eyetwitch Flying
When this creature dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
is a great early game chump blocker, as it let’s us learn. We’ll talk about the Learn board next. Our 2 major card advantage spells are Deadly Dispute Deadly Dispute Deadly Dispute As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
and Village Rites Village Rites Village Rites As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
. Both of these cards require that we sacrifice a creature to cast, but we ideally will have an excess of Drake tokens to sacrifice, or even Eyetwitch is a fine choice. Copying these two spells as well with Sea Gate Stormcaller nets us incredible value.

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Learn Board

Since this is a Best of 1 deck, we’re going to be playing a Learn Sideboard. Most of the cards are pretty standard choices here, but one that I haven’t seen too much of is Teachings of the Archaics Teachings of the Archaics Teachings of the Archaics If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you. . Since we’re an aggro deck, we have a pretty good chance of being able to draw cards from this.

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I played a few games with the deck, and it’s really fun to play. Definitely give this one a shot!

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