When was the last time you properly messed around with cascade in Commander? We all know it’s an incredible mechanic, but have you tried building a deck that is fully committed to cascading above all else? Sometimes you should try and avoid chaos, but every now and then it’s better to just lean into it.
We’re talking about stuffing a deck so full of the word cascade that the idea of casting just one spell in a turn is basically impossible, because you’re going to be constantly going off. In a good way though, not like the food you left out last night that you should really clean up.
All praise Yidris

Yidris, Maelstrom Wielder
Yidris, Maelstrom Wielder
Trample
Whenever Yidris deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
, is a four-mana blue, black, red, and green 5/4 with trample that reads, “Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade.” If the spell already has cascade it gains another instance of it, which is very silly. The aim with this deck is incredibly simple, almost frustratingly so, at least for your opponents.
All you’re going to do here is fill your deck with every card in Yidris’ colors that has the word cascade on it. That means you’ll want to look at
Averna, the Chaos Bloom
Averna, the Chaos Bloom
As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)
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Apex Devastator
Apex Devastator
Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Multiple instances of cascade each trigger separately.)
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Aurora Phoenix
Aurora Phoenix
Flying
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Whenever you cast a spell with cascade, return this card from your graveyard to your hand.
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Etherium-Horn Sorcerer
Etherium-Horn Sorcerer
{1}{U}{R}: Return this creature to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
, and anything else you fancy. Literally just search for cards with cascade and put them in the deck, it’s no more complicated than that.
Once you’ve done that, you need to then fill the rest of the slots in your deck with cards that can’t normally be cast. We’re talking about the likes of
Ancestral Vision
Ancestral Vision
Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Target player draws three cards.
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Crashing Footfalls
Crashing Footfalls
Suspend 4—{G} (Rather than cast this card from your hand, pay {G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Create two 4/4 green Rhino creature tokens with trample.
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Glimpse of Tomorrow
Glimpse of Tomorrow
Suspend 3—{R}{R}
Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.
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Hypergenesis
Hypergenesis
Suspend 3—{1}{G}{G}
Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
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Inevitable Betrayal
Inevitable Betrayal
Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
, and every other card that has literally no casting cost. The combination of these and cards that have cascade will absolutely guarantee you an abnormal amount of value from each card you cast. It’s also just a fun way to cast one spell and suddenly end up with a board state. If you’re looking for chaotic fun that will 100% put a target on your back, then this is the kind of deck you want.
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