Reality Fracture spoiler season has ended, and with all cards revealed, it’s clear this set has a lot in store for Commander players. There are tons of strong build-arounds, both in the main set and precon. While that makes it a bit difficult to narrow down the best of the bunch, we’ve done just that. So, without further ado, here are the best MTG Reality Fracture Commanders.
6 | Kwia Vigorbloom

Kwia Vigorbloom
Kwia VigorbloomFlying, vigilance, lifelink, ward {2}
Whenever you gain life, create a colorless artifact token named Lotus with "{T}, Sacrifice this token: Add three mana of any one color." This ability triggers only once each turn. is a unique Lifegain-themed Commander with lots of upside. So long as you can reliably gain life each turn, you’ll quickly start making Lotus tokens that give you a burst of mana. Kwia easily enables life gain during your turn as a big Lifelinking threat, and with the help of Soul Sisters effects, you should be able to make tokens on your opponents’ turns, too. By adding token doublers into the mix, you can significantly speed up the Lotus-producing process.
The only downside is that Kwia triggers just once per turn, but there are ways around this. For example, by combining a Soul Sister with Emiel, the Blessed, you can blink out Kwia infinite times, gaining infinite life in the process. With a token doubler also in play, you’ll net infinite mana as a bonus.
Between its mana production and combo potential, Kwia’s safe to call strong. The only thing keeping it out of our top five is its expensive mana cost and its lack of immediate value, but there’s still a lot to like.
5 | Nissa, Leyline Tamer

While Nissa, Leyline Tamer is expensive, the Elf Wizard makes up for it with one of the best Landfall abilities ever printed. Drawing a card for each land that enters is already incredible, especially if you add cards like Solemn Simulacrum that let extra lands enter. Once you factor in the potential to cheat creatures into play for free, you’ve got an incredible payoff.
With this ability in mind, the best way to abuse Nissa is to fill your deck with haymakers like Archon of Cruelty
Archon of CrueltyFlying
Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life. and Avacyn, Angel of Hope. From there, use Fetchlands and cards like Terrain Generator that put lands into play to keep triggering Nissa, even on your opponents’ turns. Throw in trigger doublers like Elesh Norn, Mother of Machines, and you’ve got an unbelievable engine.
The only real point against Nissa, besides her mana value, is the lack of green in her color identity. This would make her an absolutely busted Landfall Commander, but as things are, she makes for a far more interesting build-around.
4 | The Ur-Sphinx

For typal enthusiasts, The Ur-Sphinx is an absurd payoff that’s well worth crafting a deck around. Thanks to its Eminence ability, you can cast beefier Sphinx creatures like Quantum Riddler or Defiler of Dreams at a nice discount. Then, once you’ve built out a solid board and jammed The Ur-Sphinx, your Commander’s triggered ability should put you in a dominant position.
Even if you’re only able to Mill a few cards at a time, the fact that this ability triggers for each player is incredible. Of course, adding Mill enhancers like The Water Crystal or Bruvac, the Grandiloquent makes it even more likely you’ll cast massive spells from everyone’s deck.
Obviously, maximizing this legend does require you to put a lot of Sphinxes in your deck, and it’s not the most abundant creature type. Nonetheless, because of how game-breaking The Ur-Sphinx’s trigger is, going deep and even utilizing Changelings to your advantage is well worth doing.
3 | Jace, Multiverse Architect

Interestingly, Jace, Multiverse Architect
Jace, Multiverse ArchitectAt the beginning of combat on each opponent's turn, they may pay {2}. If they don't, creatures they control can't attack Jaces you control this turn.
+1: Draw two cards, then put a card from your hand on the bottom of your library.
−3: Exile another target planeswalker or creature you control. Reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Jace, Multiverse Architect can be your commander. opens the door for players to build around the Planeswalker in a bunch of different ways, depending on what they want to accomplish. One avenue is to go a Superfriends direction, which this Commander’s static ability amplifies by helping protect your Jaces. Alternatively, you can go a more controlling route, generating tons of card advantage with Jace’s +1 ability in the process. Each direction has its own appeal in a more casual environment.
At the same time, Jace can also be a gnarly multi-color competitive Commander thanks to its -3 ability. Having access to a Polymorph
PolymorphDestroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library. effect in the Command Zone is super strong, and you can easily set things up so that this ability tutors Hullbreaker Horror guaranteed. From there, plusing Jace ensures you’ll have a consistent supply of spells to dominate the game. It’ll be interesting to see if this Planeswalker ultimately emerges as a cEDH threat, but its potential is through the roof.
2 | Vraska, Soul of Stone

Vraska, Soul of Stone isn’t the first Jeskai Commander to make tokens when you cast noncreature spells, but that doesn’t mean it isn’t super powerful. By filling your deck with cheap Rituals and sources of card draw, you should have no problem flooding the board in short order.
Going wide with creatures then lets you take advantage of pingers like Impact Tremors, as well as Skullclamp as a card draw engine. Yet, because these tokens also double as artifacts, payoffs like Reckless Fireweaver and Fateful Discovery also work wonders. You can even maximize Treasure synergies with Xorn
XornIf you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. or Goldspan Dragon, plus Wizard Typal trigger doublers like Harmonic Prodigy and Wizard’s Staff.
Because these tokens sacrifice for mana on top of this, you can go infinite, too. You just need a Haste enabler, Cloudshift, and any Archaeomancer
ArchaeomancerWhen this creature enters, return target instant or sorcery card from your graveyard to your hand. effect to get infinite enters effects. With a token doubler in the mix, you’ll also make infinite tokens in the process. With all this upside on such an efficient body, Vraska is one of the best Commanders in the set. Still, it just falls short of the top spot.
1 | Niv-Mizzet, Ghost Counsel

When it comes to drawing tons of extra cards, few Commanders make it easier than Niv-Mizzet, Ghost Counsel. Any small source of life gain, even one as laughably bad as Healing Salve, goes super hard with this Spirit Dragon. Then, once you land a repetitive source of life gain like Tablet of the Guilds, all your spells become card-drawing machines.
While this ability is easily abusable when used “fairly,” it also enables a ton of infinite card draw combos to put things over the top. Sheoldred, the Apocalypse and a fully enabled Starving Revenant start a chain reaction the second you draw a card. This can set up Doctor Doom, Unrivaled to outright win you the game.
Given how easy it is to draw cards, you should be able to find your other combo pieces in a timely manner. This built-in consistency makes Niv-Mizzet a premium legend, earning it the title of the best MTG Reality Fracture Commander.
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