In light of the recent Rules Committee banning of Golos, Tireless Pilgrim Golos, Tireless Pilgrim Golos, Tireless Pilgrim When Golos enters, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle.
{2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs.
in Commander
, many in the community are up in arms that it should also be banned in Historic Brawl on Magic Arena. Golos just got unbanned when Historic Brawl was permanently added to the game, alongside the 100 card format change. So should Golos, Tireless Pilgrim be banned in Historic Brawl?

Why is Golos So Good?

Wizards of the Coast

In order to start to answer the question around this, we need to examine why this card is so good. First off all, Golos is an artifact, so the casting cost is incredibly flexible. Secondly, because of his activated ability, the deck gains access to all 5 colors, and play the best cards from them.

Golos’s abilities are also very powerful. Coming into play and fetching out any land from your deck is incredibly strong. Common targets for this are Field of the Dead Field of the Dead Field of the Dead This land enters tapped.
{T}: Add {C}.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
, The World Tree The World Tree The World Tree This land enters tapped.
{T}: Add {G}.
As long as you control six or more lands, lands you control have "{T}: Add one mana of any color."
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
and Cascading Cataracts Cascading Cataracts Cascading Cataracts Indestructible
{T}: Add {C}.
{5}, {T}: Add five mana in any combination of colors.
. Each of these lands opens up a ton of mana fluency that is unmatched. Then, Golos’s activated ability allows you to cast 3 spells off the top of your library for free. This often can lead to you getting 2-3 times the mana value of spells and can snowball you into a winning position.

Not A One Trick Pony

Now those abilities are definitely very strong. What really makes it killer is that Golos isn’t a one trick pony. With 100 cards, you can incorporate a variety of different strategies into the deck and reliably work with all of them. Casting big spells from the top of the library like Omniscience Omniscience Omniscience You may cast spells from your hand without paying their mana costs. pushes you so far ahead of whatever your opponent is doing.

Field of the Dead Field of the Dead Field of the Dead This land enters tapped.
{T}: Add {C}.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
is one of the most difficult to deal with engines in the game that rewards you for just playing lands. If all else fails, you can just cast some extra turn spells like Alrund’s Epiphany or Time Warp Time Warp Time Warp Target player takes an extra turn after this one. and spin again for more value.

Why Is Golos so Hard to Deal with?

What makes this so polarizing is that your opponents need to be able to deal with every single engine in the deck immediately to prevent the deck from snowballing, have specific hate cards that target the deck, or just be faster, which is generally very hard to do in these 100 card formats.

Brawl, like Commander, is a casual format that is about self expression in your decks and having a fun time. While there’s many players who love what Golos offers and wants to be the “Timmy” kind of player, (myself included, I love Golos), the way in which the deck goes about it is generally toxic and unfun for others.

READ MORE: The 10 Best Commander Cards From Innistrad: Midnight Hunt

Golos Replacements

Really the only two cards that are replacements for Golos are Esika, God of the Tree Esika, God of the Tree Esika, God of the Tree Vigilance
{T}: Add one mana of any color.
Other legendary creatures you control have vigilance and "{T}: Add one mana of any color."
/ The Prismatic Bridge The Prismatic Bridge The Prismatic Bridge Vigilance
{T}: Add one mana of any color.
Other legendary creatures you control have vigilance and "{T}: Add one mana of any color."
and Niv-Mizzet Reborn Niv-Mizzet Reborn Niv-Mizzet Reborn Flying
When Niv-Mizzet enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
. Both of these commanders fill a similar role as Golos, but players are also up in arms against these two commanders as well. So what can be done?

READ MORE: 10 Best Commanders From Innistrad: Midnight Hunt for Historic Brawl

Fixing the Situation

So the long and short of the situation is that Yes, I think that Golos should be banned in Historic Brawl, as much as that saddens me as a Golos player. But I think that’s only part of the solution. The one thing that would definitely help from making Esika or Niv Reborn the de facto commanders to play is to introduce some new, more compelling commanders to the game. There’s a long history and plenty of product lines to pull actual Commanders from and inject them into the format via some kind of “Historic Brawl Anthology”, and flag those cards as only legal in Historic Brawl.

Doing this would be useful as this helps lighten the load of adding older cards to the format in some cases. Just like Jumpstart: Historic Horizons helped get a lot of the mechanics programming done for formats like Modern, this could help with getting some of the Commander mechanics in place on Arena as well, while bolstering the format.

READ MORE: The 10 Best Commanders From Innistrad: Midnight Hunt

What are your guys thoughts on this? Do you think that Golos needs to go, and what commanders would you want to see added to the game in a Historic Brawl Anthology style release? Let us know in the comments!

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