MTG Fallout Card Spikes 448% Thanks to Secret Lair Commander

MTG Nuclear Fallout

Mechanically unique Secret Lair Commander cards are a bit of a mixed bag in MTG. While they can make for fantastic crossovers thanks to their development time and mechanical freedom, it’s not all good news. MTG players have long lamented Secret Lair as a card distribution method, even if Wizards has been getting better. Previously, […]

MTG x TMNT Secret Lair Drop Showcases First Foil Reprint for $28 Card

Magic’s Teenage Mutant Ninja Turtle spoiler season was… a bit of a mess. Thanks to an accidental mass leak that occurred during Lorwyn Eclipsed prerelease, all of the rares and mythic rares in the core Standard set were revealed a month early. With all the usual exciting cards already on full display, TMNT’s actual spoiler […]

$79 MTG Jumpstart Card Receives First Ever Reprint in TMNT Bonus Sheet

TMNT spoiler season is finally here, and there’s a lot to look forward to. This flavorful set features a wealth of cool designs, both in the main set and Commander precons. Additionally, there’s a new bonus sheet that gives players the opportunity to open some sweet reprints in their boosters. While we’ve only gotten a […]

Ultra Exclusive 2000-Card MTG Planeswalker Promo Causes Mass Player Jealousy

It may not seem like it, but there is an incredible amount of extremely limited MTG promos. Magic: The Gathering’s appearances at various cons, for example, routinely get cards with unique artwork. While the original card might be well known and common, some promos are so rare that players barely even know they exist. For […]

MTG Players Rediscover Insane Underplayed $0.60 Copy Card

MTG Radiant Performer | Commander 2021

Over the years, Wizards of the Coast has printed a fair few copy engines in MTG. At the very least, these cards can offer tons of value when copying a massive instant or sorcery that anyone casts. With infinite combo potential on top, it’s no wonder that many MTG players hold these cards in high […]

$1.09 MTG Sleepers Punish Runaway EDH Mana Ramp

Lands are sacred in Commander, and for good reason. Unless you’re playing with no holds barred, mass land destruction is strictly against Commander’s social code. After all, nothing is less enjoyable than watching your opponents play a million spells when you’re unable to do anything. While this rule has the best intentions, it has a […]