Earlier today, the Modern Horizon 3 debut stream gave us a nice glimpse into the wonders that the set has to offer. We’ve seen a ton of leaks up until this point. Now, we got to see a large number of official spoilers, many of which we hadn’t seen in any capacity yet.

Notably, the debut stream and WeeklyMTG follow-up didn’t just highlight cards from the main set. We also got to take a look at what the face Commanders for each Precon are all about. On top of that, there’s a big emphasis on booster fun treatment within the set. This includes retro frame cards from the first two Modern Horizons sets exclusively found in MH3 collector boosters.

One of the cooler groups of cards outside of the main set that can be found in typical play boosters, though, is the collection of 10 Special Guest cards. These borderless mythic rares can be found replacing a common in roughly one out of every 64 play boosters. You can find foil versions in collector boosters as well. So far, Solitude Solitude Solitude Flash
Lifelink
When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
had been confirmed as a Special Guest and other MH2 Evoke Elementals were leaked. Now, we have confirmation that the full cycle makes up half of the Special Guest cards.

Solitude

Solitude

The “free” Elementals from Modern Horizons 3 are certainly the heaviest hitters among the Special Guest cards from a financial perspective. They are clearly some of the most powerful cards in the Modern format and beyond.

Solitude is an elite piece of interaction whose efficiency makes it an all-star. In control decks, you can tap out for a Planeswalker and make sure it survives a turn cycle. In Eternal formats, slamming Seasoned Dungeoneer Seasoned Dungeoneer Seasoned Dungeoneer When this creature enters, you take the initiative.
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
and using Solitude to maintain The Initiative is quite powerful.

These Evoke Elementals are also easily abusable. Esper Goryos’ Vengeance Goryos’ Vengeance Goryos’ Vengeance Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.
Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
shells in Modern pair Solitude with Ephemerate Ephemerate Ephemerate Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
, for example. You can Evoke Solitude and cast Ephemerate with the trigger on the stack, ultimately exiling multiple opposing Creatures and getting a 3/2 with Lifelink for one whole mana!

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Grief

Grief

Similarly, Grief is a staple in black Scam decks in Modern that use Not Dead After All Not Dead After All Not Dead After All Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.) in the Ephemerate Slot. In Legacy, many players want Grief to be banned for its role in Reanimate Reanimate Reanimate Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value. shells. Both Solitude and Grief sit at $21 in their cheapest forms, according to TCGPlayer market price.

Fury

Fury

Fury, on the other hand, saw its price plummet a bit since being banned in Modern. It currently has a price tag of roughly $6. It’s interesting to see a banned card in Modern appear as a Special Guest in a Modern-themed set, but this specific design was in progress long before the ban occurred. With these Elementals coming to Arena, I would be shocked if all three of these Elementals aren’t preemptively banned in Historic (Timeless enjoyers, get ready for a shakeup).

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Subtlety

Subtlety

The last two free Elementals are likely the fairest of the bunch and most likely to remain legal in Historic. Subtlety is undoubtedly a strong card, but doesn’t have the same broken applications. You can use it as an efficient tempo play, but the opponent can always put their Creature or Planeswalker on top of their library if they want. Hard casting it can be powerful, but not always easy to set up. Nonetheless, Subtlety still sees a decent amount of Modern play and has a price tag of $17.

Endurance

Endurance

Lastly, we have Endurance. Endurance is an excellent sideboard card against graveyard-centric archetypes. It’s a perfectly reasonable card to cast at three mana, too, sometimes eating opposing copies of Dragon’s Rage Channeler Dragon’s Rage Channeler Dragon’s Rage Channeler Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.
for lunch. Endurance is the least pricy card in the cycle besides Fury, coming in at $16. It’s worth monitoring how much these Special Guest variants specifically end up going for.

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Thought-Knot Seer

Thought-Knot Seer

While all 10 Special Guest cards appear as borderless mythic rares, the other five Special Guests were previously printed at rare or uncommon. The remaining Special Guests also offer significantly less reprint value.

Thought-Knot Seer is the priciest of the remaining cards, despite sitting at only about $4. Given the set’s focus on Eldrazi, though, it’s nice to see the card get some cool new artwork. Perhaps the printing of Ugin’s Labyrinth Ugin’s Labyrinth Ugin’s Labyrinth Imprint — When this land enters, you may exile a colorless card with mana value 7 or greater from your hand.
{T}: Add {C}. If a card is exiled with this land, add {C}{C} instead.
{T}: Return the exiled card to its owner's hand.
will put Eldrazi Tron back on the map in Modern and Thought-Knot Seer will shine once again. We’ll just have to wait and see…

Persist

Persist

Persist is another reprint of a former rare and another card that debuted in MH2. The card isn’t worth much at just barely over a dollar, but does see some Modern play. Many Indomitable Creativity Indomitable Creativity Indomitable Creativity Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle. decklists feature Persist as a way to bring Archon of Cruelty Archon of Cruelty Archon of Cruelty Flying
Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.
back from the graveyard. Persist was previously leaked as a Special Guest card, so seeing it appear here isn’t too surprising.

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Prismatic Ending

Prismatic Ending

Prismatic Ending is a very cheap card (roughly 30 cents), but a neat inclusion for a couple reasons. First, the image is simply gorgeous, and this is the first time the card will boast new artwork. Second, for players that enjoy playing MTG Arena, Prismatic Ending should play a major role. Historic Control decks have utilized Fragment Reality as a way to remove small opposing Creatures. Prismatic Ending accomplishes the same goal but is much more flexible.

The only thing that’s a bit awkward with this card on Arena is its rarity. Despite being featured as an uncommon in MH2, players will presumably have to use mythic rare wildcards to craft it. Players have complained about this issue in the past, and unfortunately, things are unlikely to change at the moment.

Dismember

Dismember

Liekwise, Dismember is another excellent uncommon removal spell being added to Arena. Dismember is powerful because it essentially breaks the color pie. It provides blue and green decks with much needed disruption on the cheap. Paying four life is just not that big of a cost in many matchups. Phyrexian mana remains one of the most busted mechanics to this day.

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Expressive Iteration

Expressive Iteration

Lastly, we have Expressive Iteration. Expressive Iteration is a strong card in Modern, and has been banned in Legacy, Pioneer, and Explorer. This card was already on Arena and has been a staple of one of the strongest Historic decks available: Izzet Wizards. The card is very cheap once again, coming it at under 40 cents.

Ultimately, while the second half of the Special Guests weren’t too exciting value-wise, the appearance of the full Evoke Elementals cycle helps make up for that. Whether you’re looking to add some pizzazz to your Modern deck or strengthen your Timeless deck on Arena, these Special Guests should come in handy.

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