Thassa’s Oracle

For two Blue mana, the Merfolk does quite a bit. Not only is it a clear upgrade on the once favored Labratory Maniac, but it offers a streamlined ‘win the game’ clause for little effort. Alongside
Uro, Titan of Nature’s Wrath

Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield.
Escape—{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
, it’s one of the most powerful cards to come from Theros Beyond Death.
Case For Banning Thassa’s Oracle
In constructed, the card saw a ban in Historic due to the printing of Tainted Pact which created a miserable metagame for the MTG Arena-exclusive format. Going further, Inverter of Truth was met with a similar fate due to the power of the Merfolk Wizard, combined it created one of the best Pioneer strategies since the format’s birth. But instead of banning
Thassa’s Oracle

It can pub stomp casual Commander tables if players aren’t aware and it’s not a fun experience in a Commander Pod. Using cards such as Demonic Consultation allows you to win the game easily and as the Merfolk Wizard is in Blue, you have interaction to protect it too. Also, the card became the catalyst for the ban of Flash since it paired incredibly well with Protean Hulk in the format.
This week, the Canadian Highlander Committee upgraded the points on
Thassa’s Oracle


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But What About Coalition Victory?
Interestingly, the Rules Committee (RC) are often against ‘win the game’ clauses especially those that require minimal effort to pull off. For example, Coalition Victory is on the current Commander ban list as there is a case for giving five-color strategies a ‘win the game’ clause. If we’re looking at an 8 mana spell that can easily work, surely
Thassa’s Oracle

Either way,
Thassa’s Oracle

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