The current state of the Standard 2022 has been evolving, with new decks coming out all the time. One of those spicy new brews is Dimir Kicker! Today we’ll break the deck down so you can take it to the ladder and crush the meta!
Mythic Quality
This deck was piloted to Mythic Rank by @HowlingMines over on twitter. The deck is an tempo deck that looks to take advantage of
Roost of Drakes
Roost of Drakes
Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)
When this enchantment enters, if it was kicked, create a 2/2 blue Drake creature token with flying.
Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.
, and a bunch of kicker spells to flood the board with 2/2 Drake tokens. Let’s take a look at the spells that we’ll be working with.
Kicker Spells
Our main engine as I mentioned is
Roost of Drakes
Roost of Drakes
Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)
When this enchantment enters, if it was kicked, create a 2/2 blue Drake creature token with flying.
Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.
, which creates a 2/2 Drake token when we cast a kicked spell. In addition to our tokens, we have
Skyclave Shade
Skyclave Shade
Kicker {2}{B}
This creature can't block.
If this creature was kicked, it enters with two +1/+1 counters on it.
Landfall — Whenever a land you control enters, if this card is in your graveyard and it's your turn, you may cast it from your graveyard this turn.
to keep the aggression up, and it’s recursive from our graveyard.
Bloodchief’s Thirst
Bloodchief’s Thirst
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)
Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
and
Into the Roil
Into the Roil
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
are our main removal and tempo spells, allowing us to attack freely with our drakes.
Sea Gate Stormcaller
Sea Gate Stormcaller
Kicker {4}{U}
When this creature enters, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If this creature was kicked, copy that spell twice instead. You may choose new targets for the copies.
will help us double up on some of these spells and a few that we’ll talk about next.
Jace, Mirror Mage
Jace, Mirror Mage
Kicker {2}
When Jace enters, if Jace was kicked, create a token that's a copy of Jace, except it's not legendary and its starting loyalty is 1.
+1: Scry 2.
0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace.
is a great card advantage engine for us, and since we have a very low curve, it should be able to stick around for a while.
Support Cards
One of our best support creatures in the deck is
Coralhelm Chronicler
Coralhelm Chronicler
Whenever you cast a kicked spell, draw a card, then discard a card.
When this creature enters, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
. This allows us to loot whenever we cast a kicked spell, and also lets us dig 5 cards deep to find a spell with kicker.
Eyetwitch
Eyetwitch
Flying
When this creature dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
is a great early game chump blocker, as it let’s us learn. We’ll talk about the Learn board next. Our 2 major card advantage spells are
Deadly Dispute
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
and
Village Rites
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
. Both of these cards require that we sacrifice a creature to cast, but we ideally will have an excess of Drake tokens to sacrifice, or even Eyetwitch is a fine choice. Copying these two spells as well with Sea Gate Stormcaller nets us incredible value.
READ MORE: Innistrad: Midnight Hunt Eternal Night Land Art Showcased in its Whole Glory
Learn Board
Since this is a Best of 1 deck, we’re going to be playing a Learn Sideboard. Most of the cards are pretty standard choices here, but one that I haven’t seen too much of is
Teachings of the Archaics
Teachings of the Archaics
If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.
. Since we’re an aggro deck, we have a pretty good chance of being able to draw cards from this.
READ MORE: Is MTG Arena Pay to Win?
I played a few games with the deck, and it’s really fun to play. Definitely give this one a shot!















