Back-to-back Innistrad sets mean there are plenty of supernatural creatures of the night slinking, slithering, and creeping around in Standard right now. Zombies are one such creature type, and they got a big power boost from our latest Magic set.

Innistrad: Midnight Hunt gave us many unique zombie cards. But only one Innistrad set was not enough to make zombies competitive at the time.

That’s changed now that Innistrad: Crimson Vow is releasing! The undead tribe got a bunch of new toys in the latest set. And from early tournament reports, it looks like zombies will be viable in Standard now!

Biggest Buffs From Crimson Vow

Headless Rider adds some much-needed resilience to the pre-Vow zombie decks. Now, zombies have something of a backup plan against Blood on the Snow Blood on the Snow Blood on the Snow Choose one —
• Destroy all creatures.
• Destroy all planeswalkers.
Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.)
and other board wipe effects.

Archghoul of Thraben makes a decent impression of Midnight Reaper Midnight Reaper Midnight Reaper Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card. . While it doesn’t directly draw cards, it does give zombie decks a way of refueling their hands when zombies die.

Necroduality looks like it’s designed specifically for Commander. But it’s also a good way of going over the top of opponents in Standard. Doubling your Headless Riders and Champion of the Perished’s is too much value to pass up.

Read More:

Champion of the Perished

Champion of the Perished is a fantastic card. It’s a zombie version of Champion of the Parish Champion of the Parish Champion of the Parish Whenever another Human you control enters, put a +1/+1 counter on this creature. , a card that sees play in older formats like Modern. But the zombie champion can grow even bigger than the human version as zombies are known for their recursion. Whenever zombies return from the grave, Champion gets even bigger.

Champion of the Perished works exceptionally well with a new card, Headless Rider. Every time a Rider makes a token it adds a +1/+1 counter to Champion, often pumping Champion of the Perished up to 10+ power!

Read More: MTG Crimson Vow Card Spikes in Price Before the Set is Even Released!?

Tainted Adversary

Tainted Adversary can make armies of zombies all by itself. Sure, you can play it as a two-mana, 2/3 deathtouch; those are great stats. But if you have extra mana lying around, you can pump all of it into a Tainted Adversary to generate a slew of

Ebondeath Dracolich

Zombies can easily swarm the field. But in a stalled board state, Ebondeath is a great way of flying over the top of your opponent’s creatures for large chunks of damage. Ebondeath is also a recursive threat you’re able to recast whenever a creature dies.

Mono-Black Zombies

This is a streamlined, aggressive zombie deck, looking to “curve out” and attack with hordes of zombies. This deck recently placed 7th in a Redbull Untapped tournament.

Read More:

Blue-Black Zombies

If you want to play a more midrange zombie deck with the ability to go over the top of your opponents, then splash blue to gain access to some awesome cards like Necroduality and Overcharged Amalgam Overcharged Amalgam Overcharged Amalgam Flash
Flying
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, counter target spell, activated ability, or triggered ability.
.

Read More:

Leave a Reply

Your email address will not be published. Required fields are marked *