If you’ve ever wanted to frustrate your opponents into conceding through completely stalling their board, a life of taxing might be right for you. As some of the most annoying cards in Magic: The Gathering, taxation cards can be some of the most fun to play, so long as you don’t mind finishing the game with fewer friends than you started with.
Whether you’re building a dedicated death and taxes theme or just spicing up your deck with an annoying stalling tactic, here are our top picks for the best Tax cards in Magic: The Gathering.
What are Tax Effects in MTG?

Tax effects in MTG, also known as Stax effects after
Smokestack

At the beginning of each player's upkeep, that player sacrifices a permanent of their choice for each soot counter on this artifact.
, refer to any effect which adds an additional cost casting spells, attacking with creatures, or untapping mana. Most cards with Tax effects are found in White. However, previously the mechanic was primarily found in blue because, of course it was.
With the ability to slow any game down to a crawl, taxation effects give you some breathing room to build your board and survive for a bit longer. With most Tax effect cards being creatures or enchantments, however, they are, like most things, not immune to removal.
The Best Tax Cards in MTG

We’re kicking this list off with a somewhat unorthodox honorable mention.
Elite Spellbinder

When this creature enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast.
is far from the most powerful tax card in all of MTG, especially compared to this list’s powerhouses. However, its taxation lite effect is still remarkably effective at keeping you one step ahead.
This is because, alongside Elite Spellbinder’s ability to make one of your opponent’s cards more expensive, you also get to have a peek into their hand. This gives you some vitally important information that could ensure your victory.
11 – Winter Orb

As a strictly better version of
Hokori, Dust Drinker

At the beginning of each player's upkeep, that player untaps a land they control.
, Winter Orb is a frustratingly excellent way to turn any game into an absolute crawl. For only two mana,
Winter Orb

Thanks to other taxing cards such as
Tangle Wire

At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on this artifact.
, or any other ability that lets you tap artifacts, Winter Orb’s effects can be mitigated. Run Winter Orb with
Urza, Lord High Artificer

Tap an untapped artifact you control: Add {U}.
{5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
if you want to lose friends in EDH very quickly. While requiring some delicate setup, this combo can quickly have you dominating the game while proving the power of taxes.
10 – Blood Moon

As an effective way to completely shut down decks with complex mana bases in Commander, Modern, and Legacy, Blood Moon is a surefire way to piss off your opponents. By turning all nonbasic lands into Mountains,
Blood Moon

For those with an aversion to enchantments,
Magus of the Moon

9 – Lodestone Golem

Frequently found in Vintage, Lodestone Golem is often praised for its ability to punch opponents right in the face. Alongside its healthy 5/3 body, which can make short work of an opponent’s life total,
Lodestone Golem

As well as being a threat on the board, this ability makes dealing with Lodestone Golem that little bit more complex, freeing up your presumably artifact-themed deck to cause some havoc in the meantime.
8 – Tangle Wire

Thanks to its Fading mechanic,
Tangle Wire

At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on this artifact.
can effectively tax your opponents for turn after turn without ever becoming too much of a threat. Unlike other cards on this list, Tangle Wire may only give you a slight edge for as long as it’s in play. However, that is still more than enough to make a difference before it fades away.
8 – Thorn of Amethyst

As someone with a personal vendetta against blue,
Thorn of Amethyst


Admittedly, Thorn of Amethyst can be situational as creature-focused decks are barely affected by this Artifact. Against the right noncreature spell heavy deck, however, this spell can be a vital roadblock in their planned path to victory.
7 – Archon of Emeria

While it doesn’t make your opponent’s spells cost more to cast, Archon of Emeria is another effective way to stall your opponent’s progression. By preventing players from casting more than one spell each turn,
Archon of Emeria

Each player can't cast more than one spell each turn.
Nonbasic lands your opponents control enter tapped.
adds a layer of protection from heavy draw decks and cantrips by making opponents think carefully about every spell they cast.
Alongside this helpful ability, Archon of Emeria also prevents your opponent’s nonbasic lands from coming into play untapped. While many nonbasic lands come into play tapped on their own, this added effect is an extra bonus of taxation that might keep you ahead.
6 – Leonin Arbiter / Aven Mindcensor / Opposition Agent



With the ability to disrupt players from searching their libraries,
Leonin Arbiter


You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
is the more powerful of the trio, even Leonin Arbiter and
Aven Mindcensor

Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
can do some serious work when played against the right kind of deck.
Even when you’re not playing against a deck crammed full of the best tutors in MTG, these cards can still effectively annoy your opponents and keep you one step ahead of the competition.
5 – Ghostly Prison / Propaganda


As some of the most powerful and widely known tax cards in all of MTG, it’s no wonder that both
Ghostly Prison

While simple, there is no denying the effectiveness of these two cards, as against many decks, they’re able to nullify the threat of combat damage completely. As if it wasn’t enough to be devastating to decks that go wide with creatures, Ghostly Prison and
Propaganda

4 – Narset, Parter of Veils / Spirit of the Labyrinth


Narset, Parter of Veils

−2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
, and Spirit of the Labyrinth may not make your opponent’s spells more expensive, but they’re still some of the most potent taxing options in MTG. With the ability to stop players and opponents from drawing more than one card each turn, both Narset, Parter of Veils and
Spirit of the Labyrinth

While Narset, Parter of Veils’ unsymmetrical effect is obviously superior, playing either of these cards in conjunction with other tax cards from this list such as
Archon of Emeria

Each player can't cast more than one spell each turn.
Nonbasic lands your opponents control enter tapped.
and
Winter Orb


If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
is an even more powerful option that is understandably banned in Commander.
3 – Static Orb

If you want to tax yourself and your opponents so hard that it feels like you’re playing in slow motion, look no further than Static Orb. By preventing players from untapping any more than two permanents during their untap steps,
Static Orb

Unlike many other cards in this list, Static Orb’s effect is only active while it’s untapped. This lets you sneak in some trickery by tapping it before your turn to keep you ahead.
2 – Grand Arbiter Augustin IV

If you’re looking for a Commander that can deliver the repeated threat of taxation, look no further than Grand Arbiter Augustin IV. Not only is Grand Arbiter Augustin IV able to slow your opponents down with an extra one added to all their spells, but it is also able to make your own spells cheaper.
This combined effect of speeding up your own progression while simultaneously slowing down your opponents allows you to leap ahead of your opponent and consistently keep your board one step ahead of theirs.
1 – Thalia, Guardian of Thraben

At just two mana for a 2/1 with first strike and the ability to slow down your opponents by making all their noncreature spells cost one more mana,
Thalia, Guardian of Thraben

Noncreature spells cost {1} more to cast.
is one of the most cost-effective ways to tax your opponents in any format.
As a staple in Death and Taxes decks, Thalia, Guardian of Thraben isn’t just a powerful way to delay your opponents and a tempting target for removal, as they’re also a surprisingly powerful body in the early game for both offense and defense.
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