Wizards of the Coast just dropped a major B&R Announcement today, affecting the Pioneer and Explorer formats! Pioneer saw the banning of Winota, Joiner of Forces and Expressive Iteration Expressive Iteration Expressive Iteration Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. , which were both huge players in the format. We already have Winota banned in Explorer, and to keep in line with Pioneer, Expressive Iteration was also banned in Explorer.

With this, we’re going to have a metagame shake up, and we’re going to detail 5 decks that you’re going to want to play to hit the ground running in this new meta.

Expressive Iteration

So first, let’s quickly touch on why Expressive Iteration was banned, and where it was used in Explorer. Firstly, as we said before, this ban for Explorer comes to keep the banned and restricted lists between Explorer and Pioneer in sync as much as possible.

Now the card did see some play in Izzet Tempo decks in Explorer, which have seen a surge in popularity with the release of Ledger Shredder Ledger Shredder Ledger Shredder Flying
Whenever a player casts their second spell each turn, this creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
in Streets of New Capenna. Outside of that, it shows up across other decks like Grixis, various Fires of Invention Decks, and Jeskai Control. Now arguably, the card wasn’t a problem in the format by any stretch, but WotC decided to rip the band-aid off now.

Where does this leave the meta? Well there’s 4 decks that we can for sure recommend to you to take the format by storm.

Mardu Greasefang

To kick things off, we have Mardu Greasefang. It’s not a secret that this deck definitely came out on top of the pile after this change. The goal of this deck is to get a Parhelion II Parhelion II Parhelion II Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
or Skysovereign, Consol Flagship into the graveyard on turns 1 and 2. Then on Turn 3, we want to play Greasefang, Okiba Boss Greasefang, Okiba Boss Greasefang, Okiba Boss At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. and reanimate one of those two vehicles. Then we crew it and attack for big damage.

This usually is enough to get us the win, and results in very quick games. Now this is a great Best of 1 deck, but it’s got some power in the sideboard to also make it great in Best of 3. Here’s a sample deck list that you can import into Arena.

There is also a few Esper variants of the deck that are also quite strong, but the playstyle is a bit different. The lists for Esper vary from list to list, but the Mardu one is pretty set in stone.

Rakdos

Wizards of the Coast

Next up, we have a couple Rakdos decks. Rakdos Midrange and Anvil have both proven to be strong contenders throughout the recent iterations of the Explorer metagame. Anvil is a sacrifice deck utilizing Oni-Cult Anvil Oni-Cult Anvil Oni-Cult Anvil Whenever one or more artifacts you control leave the battlefield during your turn, create a 1/1 colorless Construct artifact creature token. This ability triggers only once each turn.
{T}, Sacrifice an artifact: This artifact deals 1 damage to each opponent. You gain 1 life.
. All the usual suspects are here, but not everyone likes this playstyle, so Rakdos Midrange is more bog standard. Here’s a list for Anvil.

Midrange on the other hand is a more “Fair” deck. It leverages some strong creatures and planeswalkers to grind out your opponents. You want to try and play on curve as much as possible, and grind. Simple as that. Here’s a list for that version of the deck.

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UW / Esper Control

Yorion Sky Nomad
Wizards of the Coast

Fourth up on the list, we have UW / Esper Control. Control has nearly all of it’s tools from Pioneer, minus Supreme Verdict Supreme Verdict Supreme Verdict This spell can't be countered.
Destroy all creatures.
, so it’s a great pick. This is a Yorion, Sky Nomad Yorion, Sky Nomad Yorion, Sky Nomad Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)
Flying
When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
deck so we have a TON of different options for card choices. If you want to really dictate the pacing of your games, then here is your list.

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Fight Rigging

Wizards of the Coast

The last deck that we’ll talk about is a personal pick, and it’s Golgari Fight Rigging Fight Rigging Fight Rigging Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
. This has been a deck that I have had a great deal of success with, and we have covered this deck here on the site the other day. Here’s the list, and take this and have a blast with it!

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Explorer is shaping up to be an interesting place. While it’s losing some cards, we should be getting a nice injection of cards soon for Historic Anthology 6 at some point in the next month or two. Until then, these decks should serve you well on the ladder and in events!

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